stellaris megachurch. I recently purchased megacorp and my first megacorp was criminal heritage. stellaris megachurch

 
 I recently purchased megacorp and my first megacorp was criminal heritagestellaris megachurch  You can't build Executive Retreats on small planets, they have to be built up by the actual colony owner

The group was formed as a result of a meeting between founding members Aslak Hartberg, Gaute Rimehaug, Joacim Vatn and Christian Welsh. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. . It might be boring to you but somebody might like it, I only play as human warrior cultures and most people find that. 97;. . The most useful branch office building is the Executive retreat, which you can build in the 2nd slot (50 pops), which provides an enormous +10% amenities boost to MegaCorp empire. None of the origins seem to directly benefit trade empires, the only ones that kind of do are: Prosperous Unification: A few extra pops and a nice empire modifier that lasts for a while. Basic MegaChurch, but not much else you can do. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. The Hartford Institute for Religion Research defines a megachurch as a Protestant congregation that has an average weekly attendance of. There's no reason they wouldn't be good together. 2. Stellaris UI Suggestion: Stellaris UI Improvement (Planet UI and Build Queues) EU4 Suggestion: Improving Development: Development: Dynamic and Mana-based. Paradox Staff. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Is Void Dwellers a good or bad origin for a megacorp? 2. Version. • Megachurch •. Stellaris @StellarisGame · Apr 9, 2021. #2. The unique Temple of Prosperity increases the MegaChurch branch's income and gives benefits to the host planet by creating jobs for Prosperity Preachers,. Choose a science vessel, change it to passive stance, then right click another system and select "Experimental Subspace Navigation. Oct 30, 2020 7 16. . 6 makes the auto designer better, but does require you to select the combat role rather than just automatically spitting out ship designs. At the end of the Quest for the Toxic God, after you defeat the God, you are given a choice of leaving it alive and using it as a Colossus that can toxify worlds, or you can finish it off and "continue the quest. Give them freedom. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. Carlton Pearson, influential Oklahoma megachurch founder who rejected hell, dies at age 70. I've now made a megachurch thst seems to be more successful; however, I don't want it to crash and burn like my previous save. I had 3 rebellions happen during my tests, and each time the core system revolted due to instability on one of the other planets. And events can still give them negative traits such as paranoid, or maimed. . Oct 26, 2018. bobgrey1997. I personally prefer to play with mods that add more tradition trees, and with them, more perk slots, at least when using gigastructural engineering. This article has been verified for the current PC version (3. Go for ingenious, intelligent, thrifty, and two negative traits. r/Stellaris • My Dune inspired factions. Chazman_89 • 3 yr. Goodies Included. I think you need an ally who would be willing to join in, or or you might need a specific treaty. If their homeworld falls, then so their empire. There's a -50 option for a smaller surge and a -500 option for a larger surge. Best. I rarely build one myself though, since even if I don't start with one, I usually find a ruined one or get the FE ones. anonymous592167 • 2 yr. So, I ended up going with a min-maxed Megachurch build instead, and tried to provide a fluffy backstory for it. When you get hangars max those out and spam them. Thrifty on pops. . I would love if that was either reversed, or better yet, given a unique naming. . Rule: You must post before you leave…Take an offensive (not defensive) army from your homeworld and launch it into space. Denisov of Alt+F4), Empire, Dark, Make The Most Of Your Introversion, selbstmord, There Is No Real241 votes, 13 comments. Dec 8, 2018. main species pops always seems to take worker jobs over slaves and I cannot understand why. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. The role selection option added in 3. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. ) Capture the new colony and force your war demands. Pops of your mechanical species are kept in non-sapient servitude unless you pick 'Citizen Rights' for your AI policy: Spiritualist empires normally can't choose that policy, and the Synthetic Evolution project normally tries to force that policy on. Megachurch (Megacorp + spiritualist) Gospel of the masses. A small request, but, I saw on the live stream that when Megachurch and Crime Syndicate are combined, the government takes on the naming scheme of the crime syndicate. Bandit Kingdom. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. R5: Been playing around with the new Pharma State Civic, and once I got the hang of leader management, I ended up with a very well organized empire. ago. Sten James VillanuevaVocals, Bass, Synth, Horn Lorenzo CercellettaGuitar, Visuals, Graphics Cristiano PerinGuitar, Synth, Pads Chantal Shizu FrescoDrums, PercussionsA COLD DEAD BODY is a musical project born in 2005, when Sten starts a research focused onnoise. Over 50k. Focus on Trade, Energy, Research, and Unity. Take the budding trait to get faster zombies and the photropic trait to save. Nightmyre Jul 22, 2019 @ 3:54pm. Your Prepatent Species are identical in choice to any normal species, but Necrophage species. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. Numerous. . So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. I don't have a ton of mods, but I am using: Using Irony, I did a conflict analysis and it seemed to find that life_toxic_category was causing problems -- including conflicts with Stellaris, Expanded Events, and Real Space: New. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. I suspect Slaver Guilds and Indentured Assets will still be excellent civics, just not in an overpowered god-tier of their own. I was searching the internet for what happens (if anything) with this event and couldn't find a conclusive answer. At a time when empty pews are forcing churches across the country to shutter, these mostly. or East India Trade Company. 5. . If you chose the origin the ruined one you get counts as the one you built. Works allright, especially if there are a lot of other spiritualists around. 25 trade value to every spiritualist pop on your planets and 0. r/Stellaris • Megachurch Uniques (Building and Workers) have been spoiled on Twitter. Planets are, without a doubt, a vital part of a. Update: so in my current run with about -5 negative maximum traits it seems that you can effectively gain no negative traits naturally. By James. No changes to minerals and CM. . ) Any suggestions? | Paradox Interactive Forums. 1. For example spiritualist have a big chance of getting psionics where materlialists wont get it unless having someone with psionic trait working as researcher. For those of you who have been frustrated waiting for this event's result, here it is. Ya I think that's the idea. 2. Take the megachurch civic (or the one that gives extra envoys) and whatever origin makes you happy. Slynx. 该页面为自动生成页面,如有修改的需求请添加至下面的攻略或者相关页面中,否则将会因版本更新而覆盖掉。. 4. Holy Council. Adjust as necessary, adding more screen if you’re taking a lot of damage from missiles or strike craft and more. Egalitarian is good for the specialist output, which applies (I believe) to priests. Gospel of the Masses Worker Cooperative Worker Cooperative Playing as a megachurch is pretty easy. The biggest distinction on what is meta is when warfare becomes reasonably possible. Spam Divine Enforcer before conquering a world. 900. As a criminal syndicate, the amount of credits earned is affected by crime rate via a multiplier. Each plays a little differently and has different perks and restrictions. Spiritualist/pacifist megacorp with gospel of the masses and permanent employment. i remember in the very early game it was possible to rush down a neighboring empire while they were still limited to one starbase for ship production, you would deconstruct some. So I'm wanting to do a kind of feudal megacorp with subsidiaries instead of vassals and I'm wondering if the franchising civic also has the hidden effect that feudal society does where it let's your vassals expand. You can only build one of each megastructure. The 50% being red is a little confusing though, seeing as it is an effective increase from 0% chance. Given the space setting of Stellaris, most people would agree that this would be perfect to house a Mass Effect conversion mod. Share your videos with friends, family, and the worldThe Steam Workshop for Stellaris. There's only one Corporate slot per planet, and they'll mostly be taken up by AI megacorps, so you'll be fighting for every good spot. . They recorded several free form songs, then the project was basically forgotten until sometime in 2008, when it was revived by Orsatti. The Galactic Union federation type is your standard Star Trek-type federation. Nightmyre Jul 22, 2019 @ 3:54pm. When you get hangars max those out and spam them. If you have a lot of enemy planets to take over and all of them are heavily fortified with a lot of defense armies, just using the neutron sweep is a good strat if you don’t care about others opinions. Spiritualist/pacifist megacorp with gospel of the masses and permanent employment. It doesn't gives any special district, tho. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. 16. Get yourself into a trade league. Key ethics: Fanatic XenophileKey traditions: Diplomacy, Subterfuge. You have two species to pick traits for, your Necrophage Species and your Prepatent Species. Stellaris. According to that The Hartford Institute's database, approximately 50 churches had attendance ranging from 10,000 to 47,000 in 2010. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. 2 Le Guin patch! MegaCorp adds huge city planets (also called “ecu. 6:13 PM ·. Psi is one of the better ascensions for necrophages too. This gives +10% research speed for +15% ethic divergence cost (except your capital gets a -10% ethic divergence modifier), so it gives you a great boost for your early-game years for little cost; its influence cost is also paid back easily. Be sure to follow the rule before you head out. . . chloen0va • 2 yr. 0) Number of years since game start is lower than 5 (×2. Say the spot has 2 resources, so it's 2 buildings. New mechanics provide many ways to specialize your vassals’ roles within your empire, bring new planets and subjects under. Trade builds seem great on paper, but they actually arent efficient atm. November 18, 2018·. . Remain on the defensive until you get a seriously strong army. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. They can build the unique Temple of Prosperity building in their Branch Offices, which generates not only Trade Value but Unity and Spiritualist Ethics Attraction for the Empires where you have Branch Offices. A building that doesn't generate crime is not usable, even if its benefits are nice. 2. . Liberating neighbours will also give more votes to spiritualist resolutions in community. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. Discover our featured content. It is rather meh to play as at the moment. I should of made it clear you go spiritualist to make your government a MEGA-CHURCH!!!!! Note you can be Mega Church or Sacrificial Mega Church, both will trigger. Jump to latest Follow Reply. Xenophile Death Cult is an easy introduction to the mechanic. Documents\Paradox Interactive\Stellaris\save games Select your save game, ctrl+c, ctrl+v I gotta be honest, I still haven't actually given criminal syndicates a proper try yet. Mix lasers and kinetic about 50-50. A small request, but, I saw on the live stream that when Megachurch and Crime Syndicate are combined, the government takes on the naming scheme of the crime. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. I've now made a megachurch thst seems to be more. And it went terribly. . ★★★★★. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. Technology IDs. Megachurches are only actually a problem if you only have materialists in your universe. 2 run has been as a ridiculously OP Devouring Swarm. 99 $17. . Surveying is the process of revealing details about celestial bodies. It's absolute massive, each district holds 120 pops and you start with five. In my most recent game I noticed I played kinda vanilla didnt look at or for enclaves until mid/late game and realized I should have done it earlier. I literally had a a system 30 hops from me pop up like that. The unique Temple of Prosperity increases the MegaChurch branch's income and gives benefits to. I'm new to multiplayer, and in the 2 game that I've played, it seems there's quite a lot of megachurches going around (At least 2 in each game) A megachurch gets 0. #2 Either pick or genemod the 'conformist' trait into your pops. War Doctrines allow you to customize the way you want your fleet to fight by giving it various bonuses. You lvl up your crisis level by, I believe, blowing up stellar systems. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. . 2. Catalytic Processing: Food is now used to produce alloys instead of minerals. Megachurch adds 0. 6. 3 made Unity more important, I’m looking to risk a Spiritualist Empire. Go to Stellaris r/Stellaris. Search the stellaris wiki for pop growth. It was announced on 2018-10-24 [1]. ) Declare war on neighbor, just as they've finished their new colony. Stellaris Game Designer. The homeworld will run out of space more quickly anyways because of the toxic blockers, it manual resettlement won't even be necessary. The Ferengi governing body, known as the Ferengi Alliance, was formed over a period of ten. Go to Stellaris r/Stellaris. Watch premium and official videos free online. Empire-wide, a percentage bonus to Amenities for each Corp Building of that type. Ecumenopoli used to be good, are less so now. :)”r/Stellaris • The subversive cults unique church needs to be different from the one that the megachurch gets. Over 50,000 attendees go to Lakewood each week and another 10 million Americans view its services on television. I have 26 chassis 17 Neuroptics and 27 systems between doing it originally twice to get sevagoth and his helmith feeding and 200 keys (enough to buy each weapon plus one to infuse) so 5 weapons. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. Focus on your factions, suppress materialists, strengthen spiritualists and reform. Oct 30, 2020; Add bookmark #5 Hi, as stated above, this is not a bug. I want a mod where every time you land an army on a planet it pauses Stellaris and kicks off a game of Star Craft. Feb 21, 2014 2. Tried to figure out the reason but literally nothing changed as i was just turtling with all fleets parked on chokepoints, I took no additional planets. This article is for the PC version of Stellaris only. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. r/Stellaris. 405 votes, 27 comments. r/splatoon. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. After any empire has surveyed a celestial body, no other empire can reveal an anomaly. Stellaris offers players the opportunity to encounter various wonders of the galaxy,. Apr 28, 2018. I got a good early start in my MegaChurch run, and decided to add Pacifist to my usual Authoritarian Spiritualist combo for the trade theme and because I like the Paragons. Jump to latest Follow Reply. Say the spot has 2 resources, so it's 2 buildings. twitter. Branch offices everywhere, make a federation with someone and kick them out so you only have your vassals (I did a Trade League, but Research Cooperative is strong too. Stellaris, the sci-fi grand strategy from Paradox Interactive, allows players to guide their chosen species from the discovery of faster-than-light travel into a galaxy-spanning Empire. I don't know if it a bug or feature, but both times I've tried attacking tiyanki as a fruitful partnership cordyceps hive mind every tiyanki in the galaxy. r/Stellaris • Need help for a wide build. or 2) (If Slaver) Voidborne and Megastructures. . The United Nations of Earth. g. Stellaris: MegaCorp expansion feature breakdown by Daniel "Grekulf" Moregård (game designer), Maximilian Olbers (content designer), and Ilya Nikitin (programmer). I understand that for slaves it's less than the regular chance, but still, a little confusing. 48Dragon • 1 yr. Yes, and it should allow you to build the titans once you research the tech. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. TwoTonTuna Jan 12, 2019 @ 10:26pm. We would like to show you a description here but the site won’t allow us. r/Stellaris • MegaChurch. ago. Stellaris has too many macro-level setup implications that change what is or is not meta from galaxy generation. MegaChurch Corporate Dominion Exalted Priesthood Officials Hallowed Comptroller: 1000 This government is an oligarchy based on a curious blend of commercial and spiritualistic values, in which the positions of ordained minister and corporate officer have merged into a single role. For other limited buildings you can either build 1 per planet, 1 per empire, or a number determined by special. Trade and megacorp mostly gives energy since the merchants had the upkeep nerf. Take ownership and control of the selected fleet, starbase or planet, or if none is selected takes ownership of the planet ID given as an argument. Average weekly. This run is making me want to try on a higher difficulty. Marauders make for good spice in the usually uneventful mid-game, give you the chance to have a mid-game-crisis, Titans are a welcome addition for each fleet and Planet Killers can change warfare forever. I think you can just double click a ship in combat and the camera will follow it. Though you CAN steal them from other empires, and one you rebuilt from ruins don't count. They open the gate to the galaxy for you. Currently is divided into 4 tiers: T1 (Mu-level): Available if you've picked the Arcane Heritage civic, or the Arcane Awakening ascension perk. Like all our Grand Strategy games, the adventure. Overlord, a new full expansion for Stellaris, grants access to new features designed to unlock the next level of your empire. 25 trade value per spiritualist pop, so more spiritualists means more trade. Flavor can be used to justify infinite bad gameplay designs. It's not jump drive. get that ascendant perk that makes your race make half breeds with all the races on the same planet. Harkonnen homeworld is Giedi Prime, and is probably a tomb world or something equally inhospitable, thanks to their centuries of rampant industrialization. Delicious_Ad9970 Megachurch •. A look at a MegaChurch's Corporate Branch. The color text says something about a forest being planted. Their attack moon has heavily inflated numbers so an officially much less powerful fleet can destroy it. Adding dlc mid game unlocks everything from the dlc, but many things are generated with the galaxy at game start,and those will not be added until you start a new game. You start on a single segment, of 8 in total. Megachurch of Capitalism . Mutual Aid definitely needs a buff especially since it requires an entire civic slot to use as you are much better off just running the default trade policy and just use miners/farmers instead as you are essentially just buying food and minerals at a fixed rate of 7 energy for 2 minerals and 2 food (or 1. . 96; GORN – $14. All corporate Empires would be severely disadvantaged if you only had gestalt Consciousness Empires. 2. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. The first time a celestial body is surveyed by anyone, there is a 5% chance of revealing an anomaly, which is increased by 0. Magical Ship Components. . Plus get consectrated worlds if you find the spiritualist fallen empire and watch as they become your sugar daddy. Habitats over Zro, Dark Matter, Living Metal and Nanites gives the hability to do Research Districts and collects the resources. You don't. Trade based empire's are not optimal. IMPORTANT: this has been resolved. 3. SkyHighDragon_ 9 mo. I've already done void dweller xenophile+pacifist elves into psionic ascension, shattered ring fanatic materialist humans into synth ascension, and imperial fiefdom plants with budding+zombies into bio ascension. . Careless-Inspection. That's only true until the guaranteed habitable worlds are settled and up to 10 pops. Each empire starts with up to two civics, and this limit is increased to three civics by researching the Galactic Administration. . 2K views 4 years ago. Ended up easily the strongest power in the galaxy. Megachurch gives . So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. Stellaris. An Egalitarian Xenophile Sacrificial Megachurch run by robots. no, you can read the tooltip and it will tell you it is an activation effect and it doesn't have a time limit listed. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. New comments cannot be posted and votes cannot be cast. However playing with under one rule, my. However, Stellaris is a complex game, with many moving pieces. . The reason you gain access to regular civics is because it forces you to become a regular empire, an Imperial one to be specific. A bad game with good flavor is still a bad game. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. xD. Legacy Wikis. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. Very powerful variants of common ship components. At least it'll provide a 20% happiness, 10% government ethic, and -10 unrest to the population. It still does it automatically, but only for a single design per ship type. Delicious_Ad9970 Megachurch •. It is developed by Paradox Development Studio and published by Paradox Interactive. The correct answer is both. Not one. Criminal Heritage is one of the civics you can choose as a megacorp. Explore, discover and interact with a multitude of species as you journey among the stars. Capitalism for the masses. basically moving slaves takes twice as long as moving free workers. Authority: Megacorp Ethic: Authoritarian, Spiritualist and Xenophile Civic: Permanent Employment and Gospel of the Mass Origin: Void Dwellers Trait: Thrifty, Budding, Communal, Nonadaptive and Decadent Relatively new to stellaris, bought at release but didnt like it until trying it again recently which resulted I'm buying alot of DLCs. In my first Stellaris game back when the game was released I started the game as a militarist, xenophobe, materialist Military Republic of humans on Earth and had a very normal and boring start, I remember meeting some early space age aliens just a few stars from my home system who I attacked and purged within a few years so they couldn't. . So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. . . (Mid-Game/Maurader Tier)So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. There are. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. . Ended up easily the strongest power in the galaxy. Letting you steal the pop seems a bit too strong though. A place to share content, ask questions and/or talk about the 4X grand strategy…So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. I got what I was able but a bit of badluck in the MP playthrough I am in meant that I had very few. The quickest and cheapest way (but not the best) is to hover over the credits in the corporate tab to show a pop up box on how the amount of credits is affected. In game, megachurches have a +50% spiritualist ethic attraction, gain trade value from spiritualist pops, and can construct a. Their backstory is that their savannah homeworld had many vicious predators, so they turned to idealistic. The other star nations, understandably hesitant to go on the offensive, desperately attempt to shore up their defenses. Blood Court, Council, and Democracy. Megachurch is amazing with the spy system though. Throught many SciFi games, movies, and shows, I have noticed that ships of different factions tend to have designation prefixes, much like Earth marine. Shattered Ring: Trade districts can provide merchant. You start out with a planet with some fallen empire buildings. Edit to make more sense: essentially if you’re over 10 housing you’ll have 100% pop growth from housing, under 10 spare housing and you’ll get increasing debuffs to pop growth (from 5% to around 50% idk the exact equation it depends on your total pop. Many archeology sites will have minor artifact deposits you can collect with a mining station when you finish them, and if you build the faculty of archeaostudies on a relic world it will generate minor artifacts. A look at a MegaChurch's Corporate Branch. Bandit Kingdom. So it's a little late for a MegaCorporation playthrough, but better late than never! Let's convert the galaxy and bleed them dry!Stellaris copyright © 2016-. The two Megachurch builds in this thread made me think of the. . Looking for builds for 2 interesting origins. 59. Stellaris Toxoids has brought us the new civic Relentless Industrialists and now we can terraform into Tomb Worlds! This video was sponsored by Paradox Inter. Gene mod (or have as a starting trait) Communal onto your pops and that's another -10% on. . I think it was the 3. [deleted] •.